import random
import pgzrun, pygame

WIDTH, HEIGHT = 500, 500

rechteck = Rect((WIDTH/2, HEIGHT/2), (20, 20))


def update():
    pass

def draw():
    screen.fill("white")
    screen.draw.filled_rect(rechteck, "red")
    
def on_mouse_down():
    mausposition = pygame.mouse.get_pos()
    animate(rechteck,
            center=mausposition,
            # probiere hier auch: 'accelerate', 'decelerate', 'bounce_end'
            tween='linear',
            duration=1)


pgzrun.go( )
Zuletzt geändert: Donnerstag, 3. April 2025, 14:24